



Right now I see Dungeon, Haven, and Sylvan. If you click Custom and specify that you want all of them to appear, it will still only allow one random one to show up once you play the map. The Elemental Conflux does not allow you to set it to have all four Elementals in it. It keeps resetting itself back to having no specialty. The Inferno town will not let you assign the 250 gold specialty to it. We need an option added to tell the editor how much of a percentage we want it to fill. Some may like this, but some use this to completely block off areas. Fills do not cover 100% of the area you paint. Nowhere in any of the manuals is anything remotely similar to this so I have no clue what it is telling me is wrong. After placing water around land, when I check the map, I keep getting a lot of "Object and Craig intersection" error messages. Okay, here is what I have noticed so far that either needs to be fixed or could use some tweaking. If a mod would be so kind, maybe they could sticky this at the top. Win current current A value of 1 will add upgraded creatures.I didn't want to include this stuff in the actual Patch 1.3 bug thread as it would get lost and possibly overlooked. Type one of the following case-sensitive codes at the console window and press to activate the corresponding cheat function: Resultįill hero army with creatures from indicated town Īdd indicated experience to selected hero While playing the game, press ~ to display the console window. Setvar dev_console_password = schwinge-des-todes Add the following line to the end of the file:

Use a text editor to edit the "autoexec.cfg" file in the "/heroes of might and magic v/profiles/" directory. Note: This procedure involves editing a game file create a backup copy of the file before proceeding.
